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- Short: 3D graphics shared library V10.13(beta)
- Author: p.biancalani@mbox.match.it
- Uploader: p.biancalani@mbox.match.it
- Type: util/libs
-
- Version 12.20
-
- --- English ----
- First sorry for my bad English but I don't know it very well.
- This is a simple but complete graphic 3D library that use for visualization
- only the system library .
- Main feature include :
-
- - Visualization of object in systems windows with single buffering.
- - Support of polygons with one, two, tree and four vertex.
- - Use of only fix point value than the math coprocessor is not
- necessary, and is relatively fast on machines us A1200 base too.
- - Implementation of visualization in Wire Frame ,Solid shading and
- Flat shading all simultaneous too and with light source freely
- placeable .
-
- Is tested on (for now):
- A4000/40 with S.O. 3.0
- A1200 base with S.O 3.0
- A2000 with 060 and S.O. 3.1
-
- But now it is support a 68000 also (on a 68040 run) and I think that
- S.O. 2.0 can be sufficent to run, (but I don't tested).
-
- The rendering engine is entirely based on blitzbasic graphic3D engine V0.9
- by Maciej R.Gorny .
-
- The library appears to be solid at my test but is only a beta version and
- if anyone want to be a betatester can send to me an E-Mail is welcome.
-
- THIS LIBRARY IS A COPYRIGHT OF THE AUTHOR PATRIZIO BIANCALANI AND IS A
- FREEWARE SOFTWARE THAN FREELY USABLE AND DISTRIBUITE BUT WITH ALL FILE OF
- ORIGINAL ARCHIVE AND NOT FOR RESALE OR IT CAN'T BE SOLD, THAN I PROVIDE
- ABSOLUTELY NO WARRANTY FOR THIS SOFTWARE.
- IF YOU WANT MODIFY THE ORIGINAL SOURCES TELL ME THIS THAN ,IF IT IS OK,
- I CAN UPDATE ALL ORIGINAL ARCHIVE.
- It is very pleasant if you send me an e-mail if you use it.
-
- I have included an example write in E (and full commented) and all the source
- in C of this library .The executable is 3dlib and it must be in the same
- directory of #?.plg files.
-
- The documentation is now all traslate in English too, but this is very dirty
- than sorry and if you found thinks that are not clear send me a e-mail and
- I try to correct it.
-
- The file graphics3d_000.library is the library for CPU from 68000.
- The file graphics3d_020.library is the library for CPU from 68020.
- You must rename the correct library to graphics3d.library before use it.
-
- Thanks to:
- Maciej R.Gorny for the original routin of engine 3D.
- Alessandro Franchi for beta testing on A1200.
- VolKer Barthelmann author of VBCC the C compiler used by me to write the
- library.
- Andreas Kleinert author of the optimal startupcode for write shared
- library.
- The authors of Tornado3D for the suggetions to implemented the single
- buffering in a window.
- All ones that have write an e-mail to me.
-
- I'am Patrizio Biancalani from Prato (Italy) and the my E-Mail for
- suggestions and signaling is :p.biancalani@mbox.match.it
-
- Support site :www.amigaworld.com/support/graphics3dlib/welcome.html
-
- --- Italiano ---
-
- Questa e' una semplice ma completa libreria grafica 3D che si appoggia
- interamente sulle librerie di sistema per la visualizzazione.
- Le caratteristiche principali sono:
-
- - Visualizzazione oggetti nelle finestre con single buffering.
- - Supporto di poligoni a uno, due, tre e quattro vertici.
- - Usa valori solo in fix point quindi il coprocessore non serve
- ed e' relativamente veloce anche su macchine come il A1200 base.
- - Implementa la visualizzazione in Wire Frame ,Solid shading e
- Flat shading anche tutti contemporaneamente e con la fonte di
- luce posizionabile a piacere.
-
- E' stata testata su(per ora):
- A4000/40 con S.O. 3.0
- A1200 base con S.O 3.0
-
- Ma adesso e' supportato anche il 68000 (gira su un 68040) e penso che sia
- sufficente un S.0 dal 2.0 in poi.
-
- Il motore di rendering e' interamente basato sul blitzbasic 3d graphics
- engine V0.9 di Maciej R.Gorny .
-
- La libreria si e' dimostrata alle mie prove abbastanza solida, pero' e'
- sempre una beta e se c'e' qualcuno disposto a farmi da betatester mi mandi
- subito un E-Mail sara' il benvenuto.
-
- QUESTA LIBRERIA E' UN COPYRIGHT DELL'AUTORE PATRIZIO BIANCALANI ED E' UN
- FREEWARE SOFTWARE QUINDI LIBERAMENTE DISTRIBUIBILE MA CON TUTTI I FILE
- DELL'ARCHIVIO ORIGINALE E NON PER FINI DI LUCRO, IO NON FORNISCO
- ASSOLUTAMENTE ALCUNA GARANZIA SU QUESTO SOFTWARE.
- SE VOLETE MODIFICARE I SORGENTI ORIGINALI COMUNICATEMELO, SE E' ACCETTABILE
- IO AGGIORNERO' L'ARCHIVIO ORIGINALE.
- E' molto gradita la ricezione di un e-mail in caso di uso della libreria.
-
- Ho incluso anche un esempio di uso scritto in E e i sorgenti in C della
- libreria.L'eseguibile si chiama 3dlib e deve essere nella stessa directory
- dei file #?.plg .
-
- La documentazione ora e' stata interamente tradotta anche in Inglese anche
- se in modo orribile, se qualcuno volesse farmi notare errori o meglio
- correggerli e' veramente benvenuto.
-
- Il file graphics3d_000.library e' per le CPU dal 68000.
- Il file graphics3d_020.library e' per le CPU dal 68020.
- Occorre rinominare la corretta libreria in graphics3d.library prima di
- usarla.
-
- Si ringrazia :
- Maciej R.Gorny per le routin del motore 3D.
- Alessandro Franchi per il parziale beta testing su A1200.
- VolKer Barthelmann autore del compilatore C VBCC da me usato per
- la stesura della libreria.
- Andreas Kleinert autore dell'ottimo startupcode per le shared
- library.
- Gli autori di Tornado3D per il suggerimento su come implementare
- il single buffering in una finestra.
- Tutti quelli che mi hanno scritto.
-
- Io sono Patrizio Biancalani residente a Prato Italy e il mio E-Mail per
- suggerimenti e segnalazioni e': p.biancalani@mbox.match.it
-
- Sito di supporto :www.amigaworld.com/support/graphics3dlib/welcome.html
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 21712 8248 62.0% 21-Apr-98 19:58:08 3Dlib
- 351 181 48.4% 04-Nov-97 01:17:34 barrier.plg
- 590 235 60.1% 04-Nov-97 01:17:34 cube.plg
- 1552 597 61.5% 21-Apr-98 19:55:12 +graphics3D.fd
- 1837 932 49.2% 21-Apr-98 19:55:12 +graphics3D.i
- 1552 597 61.5% 21-Apr-98 19:55:12 +graphics3D.fd
- 9556 3136 67.1% 21-Apr-98 19:55:12 +graphics3D.h
- 2124 815 61.6% 21-Apr-98 19:58:02 +graphics3D_stub.lib
- 834 379 54.5% 21-Apr-98 19:55:12 +graphics3Dbase.h
- 631 305 51.6% 21-Apr-98 19:58:04 +graphics3D.m
- 438 248 43.3% 21-Apr-98 19:58:06 +graphics3D_lib.m
- 13637 3893 71.4% 21-Apr-98 20:16:28 +graphics3D.h
- 9556 3136 67.1% 13-Apr-98 12:09:46 +graphics3D.h.doc
- 1014 573 43.4% 19-Apr-98 19:52:08 +graphics3d.history
- 1394 1083 22.3% 26-Feb-98 23:35:00 +graphics3d.history.info
- 4459 1780 60.0% 19-Apr-98 19:36:54 +graphics3d.notes
- 1394 1084 22.2% 27-Feb-98 23:39:42 +graphics3d.notes.info
- 41553 9710 76.6% 21-Apr-98 20:19:36 +graphics3d_E.doc
- 1154 757 34.4% 27-Feb-98 23:35:52 +graphics3d_E.doc.info
- 55750 10629 80.9% 21-Apr-98 20:20:38 +graphics3D_E.guide
- 1611 755 53.1% 26-Feb-98 23:31:42 +graphics3d_E.guide.info
- 43434 10047 76.8% 19-Apr-98 19:09:10 +graphics3d_I.doc
- 1154 757 34.4% 27-Feb-98 23:35:44 +graphics3d_I.doc.info
- 57305 11034 80.7% 21-Apr-98 20:16:34 +graphics3d_I.guide
- 1611 755 53.1% 26-Feb-98 23:31:42 +graphics3d_I.guide.info
- 5656 2647 53.2% 19-Apr-98 19:44:14 graphics3d.readme
- 35232 15282 56.6% 19-Apr-98 20:13:06 graphics3D_000.library
- 25964 13588 47.6% 19-Apr-98 20:01:44 graphics3d_020.library
- 130 71 45.3% 04-Nov-97 01:17:34 ground.plg
- 186 101 45.6% 04-Nov-97 01:17:34 lettera.plg
- 773 402 47.9% 04-Nov-97 01:17:34 letterT.plg
- 140 93 33.5% 04-Nov-97 01:17:34 missile.plg
- 146 106 27.3% 04-Nov-97 01:17:34 plane.plg
- 365 175 52.0% 04-Nov-97 01:17:34 pylons.plg
- 944 418 55.7% 04-Nov-97 01:17:36 pyramid.plg
- 525 165 68.5% 28-Mar-98 12:27:50 rad.plg
- 267 155 41.9% 04-Nov-97 01:17:34 rock.plg
- 1146 394 65.6% 04-Nov-97 01:17:36 sfer.plg
- 30984 8128 73.7% 07-Dec-97 11:40:02 sfera.plg
- 30984 8132 73.7% 04-Nov-97 01:17:36 sfera1.plg
- 30984 8132 73.7% 04-Nov-97 01:17:34 sfera2.plg
- 9891 2576 73.9% 04-Nov-97 01:17:36 sfera_old.plg
- 481 221 54.0% 04-Nov-97 01:17:34 slider.plg
- 2330 661 71.6% 21-Apr-98 19:55:06 +3dlib-020.asm
- 526 401 23.7% 21-Apr-98 19:55:06 +3dlib-020.m
- 10358 3536 65.8% 13-Apr-98 12:09:50 +3dlib.h
- 6632 2479 62.6% 21-Apr-98 19:57:46 +3dlibdemo.e
- 1125 603 46.4% 13-Apr-98 12:09:50 +3dlibh.h
- 129 102 20.9% 28-Jan-98 21:23:36 +compila
- 16336 4355 73.3% 28-Jan-98 21:27:22 +gad.h
- 2389 863 63.8% 13-Apr-97 09:58:52 +gen.h
- 631 305 51.6% 21-Apr-98 19:58:04 +graphics3D.m
- 438 248 43.3% 21-Apr-98 19:58:06 +graphics3D_lib.m
- 593 317 46.5% 13-Apr-98 12:09:48 +debuglib.c
- 269 152 43.4% 13-Apr-98 12:09:48 +debuglib.h
- 1552 597 61.5% 21-Apr-98 19:55:12 +graphics3D.fd
- 9556 3136 67.1% 13-Apr-98 12:09:46 +graphics3D.h
- 1837 932 49.2% 13-Apr-98 12:09:46 +graphics3D.i
- 4793 1409 70.6% 13-Apr-98 12:09:54 +graphics3D.make
- 13399 4003 70.1% 13-Apr-98 12:09:48 +graphics3D2d.c
- 1015 333 67.1% 13-Apr-98 12:09:50 +graphics3D2d.h
- 969 340 64.9% 13-Apr-98 12:09:48 +graphics3D2d_proto.h
- 834 379 54.5% 13-Apr-98 12:09:50 +graphics3Dbase.h
- 791 367 53.6% 13-Apr-98 12:09:50 +graphics3Dc.h
- 44039 10912 75.2% 13-Apr-98 12:09:48 +graphics3Df.c
- 4168 862 79.3% 13-Apr-98 12:09:48 +graphics3Df.h
- 30455 8418 72.3% 13-Apr-98 12:09:48 +graphics3Df_i.c
- 9130 2224 75.6% 13-Apr-98 12:09:50 +graphics3Df_i2.c
- 3840 849 77.8% 21-Apr-98 19:55:12 +graphics3Df_proto.h
- 12033 2702 77.5% 13-Apr-98 12:09:50 +graphics3Df_t.c
- 6637 2111 68.1% 19-Apr-98 19:40:18 +graphics3Dli.c
- 926 326 64.7% 03-Apr-98 10:44:08 +graphics3dm.c
- 2601 594 77.1% 13-Apr-98 12:09:50 +graphics3dm.s
- 607 352 42.0% 13-Apr-98 12:09:50 +graphics3Dm68k.c
- 8386 2175 74.0% 13-Apr-98 12:09:46 +graphics3Dsu.c
- 431 187 56.6% 04-Nov-97 01:17:34 station.plg
- 9891 2576 73.9% 04-Nov-97 01:17:36 tall_piramyd.plg
- 375 151 59.7% 04-Nov-97 01:17:36 tall_pyramid.plg
- 538 233 56.6% 04-Nov-97 01:17:34 tallon.plg
- 508 249 50.9% 04-Nov-97 01:17:34 tele.plg
- 13003 3401 73.8% 21-Feb-98 13:17:24 test.plg
- 324 140 56.7% 04-Nov-97 01:17:34 tower.plg
- -------- ------- ----- --------- --------
- 675395 196432 70.9% 22-Apr-98 02:04:38 82 files
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